Inkfinish

Free FBX to OBJ Converter

Drop an FBX file below to save it as a plain OBJ that almost any 3D program opens. Your file is never uploaded.

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Your files never leave your browser. Nothing is uploaded.

What are FBX and OBJ files?

FBX is a 3D format owned by Autodesk. It is a usual way to move characters, props, and scenes between modeling apps and game engines, and it can hold shapes, materials, skeletons, and animation.

Maya, 3ds Max, Blender, and Mixamo export FBX, and Unity and Unreal Engine import it.

OBJ, also called Wavefront OBJ, is an old and simple text format for 3D shapes. It lists points and the faces that join them. Almost every 3D app can read and write it, which makes it a common way to move a model between programs.

Almost every 3D app reads OBJ, so it is a safe choice when a program does not accept your model's format. It carries shapes but not colors, textures, or animation.

How to convert FBX to OBJ

Step 1. Drop your FBX file on the converter above, or choose it from your device. If the model comes with other files, such as pictures, a .bin, or a .mtl, choose them in the same go.

Step 2. Look at the preview. If the model lies on its side, change the up direction to match your file.

Step 3. Press the download button. The OBJ file is saved to your device, named like your original with .obj at the end.

Getting a model out of an FBX

FBX holds skeletons and animation, which many apps cannot use. An OBJ is plain shapes. A common job is taking a model from a game asset or a character file into a program that cannot read FBX, or into a pipeline that wants static meshes only.

The converter writes the model in the pose it has when the file opens, so a rigged character comes out in its rest pose. Skeletons, animation, and materials are left behind. UV coordinates are kept, so textures can be applied again. The numbers are written unchanged, so the unit stays whatever your FBX used.

What survives the conversion

Shapes. Every mesh in the file is read. Shapes are written with normals and UV coordinates.

Colors and materials. Basic colors are read. Complex shader setups are simplified. No .mtl file is written, so colors are not kept.

Textures. Pictures embedded in the FBX are read, and so are pictures you pick together with it. Textures are not kept.

Animation. Animation clips are read. Animation is not kept, so the model is saved in its first pose.

Units and direction. An FBX states its unit in its settings, and the converter reads it. If the file sets none, it is read as centimeters, which is what FBX assumes. You can change it. Numbers are written as they are, with Y pointing up. OBJ has no unit.

If something looks wrong

Very old FBX versions may not open. Export the file again with a newer FBX version.

A model made of many meshes becomes one OBJ with an object for each mesh.

The OBJ has no .mtl file, so most apps show it in plain gray. Add the colors again in the app you open it in.

If your browser cannot draw 3D, there is no preview, but the conversion still works.

Your file stays on your device

The converter reads your FBX file in the browser and writes the OBJ file there too. Nothing is uploaded, and the page does not load anything the file points to, other than files you choose yourself. The page counts a visit like any other page, but it never sees the file's name or contents.

Questions

Is this FBX to OBJ converter free, and is my file uploaded?

It is free, and you do not need an account. Your file is read and converted in your browser and never uploaded, so it stays on your device.

Which pose does the OBJ use?

The pose the file holds when it opens, which is usually the rest pose. Animation is not applied, so a character comes out as it stands at the start.

Will I lose my textures?

The OBJ has no .mtl and no pictures. UV coordinates are saved, so you can apply the textures again in your 3D app. Keep the FBX or the pictures for that.

Which unit and direction does the OBJ file use?

Numbers are written as they are, with Y pointing up. OBJ has no unit.

How large a file can I convert?

Files up to 150 MB. A very large model may convert slowly on a phone or an older computer, so export only the part you need if it struggles.

See all free tools

Make it a finished render

Open the studio and add your FBX file. The studio opens GLB, glTF, OBJ, FBX, STL, 3MF, or DAE files. You pick the angle and describe the finish, and Inkfinish renders that view as a finished image.

Try 3 renders free, no sign-up needed: watermarked, at standard size.

Updated October 2026. Open-source licenses